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QA – Game Tester

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    Quality assurance (QA) is a crucial aspect of game development, and the role of a quality assurance team is to ensure that the game is thoroughly tested and meets the highest standards of quality before it is released to the public.

    Openings : 02 Experience : 1 to 2 years of experience

    Location : Ahmedabad

    • 5-Days Working

      5-Days Working

    • Picnic Plan

      Paid Leaves

    • Health Insurance

      Health Insurance

    • Over Time

      Overtime Pay

    • Play Game

      Fun Activities

    • Personal Loan

      Personal Loan

    • Employee First


    • Positive_Environment

      Positive Work Environment

    • Professional_Developments

      Professional Developments

    Job Responsibility:

    Role & Responsibilities:
    • Planning and Strategy: The QA team is responsible for creating a comprehensive test plan and strategy that includes a range of testing methodologies, such as Unit testing, Functional testing, and Manual testing.
    • Testing and Debugging: The QA team conducts a variety of tests on the game to identify and report any bugs, glitches, or errors that may affect the game’s performance or user experience. They also collaborate with the development team to fix the issues found.
    • Compatibility Testing: The QA team ensures that the game is compatible with different platforms, operating systems, and hardware configurations. They test the game on various devices and configurations to make sure it works as intended.
    • User Experience Testing: The QA team tests the game from the user’s perspective to ensure that the gameplay mechanics, graphics, and sound are immersive and enjoyable. They also provide feedback or suggestions on how to improve the user experience.
    • Documentation and Reporting: The QA team creates and maintains comprehensive documentation on the game’s testing process and results i.e. use-cases, test-cases etc. They also provide regular reports to the development team and stakeholders on the game’s progress and any issues found.
    • Qualitative Delivery: Ensure all work meets customer expectations and quality standards. Work with cross-functional teams to ensure quality throughout the software development lifecycle.
    Key Performance Areas (KPA):
    • Planning and Strategy: Ensuring that execution of the Test Plan and Strategy development and implementation
    • Testing and Debugging: Knowledge of different testing methodologies and approaches to ensure comprehensive testing of the game.
    • Compatibility Testing: Ensuring compatibility testing planning, execution and reporting
    • User Experience Testing: Identify the Improvement in User satisfaction
    • Documentation and Reporting: Keep track of all changes, up to date all documentation day by day.
    • Quality Assurance: Ensuring that the game meets the required quality standards and is free from defects and bugs.
    • Collaboration: Working collaboratively with the development team to identify and resolve any issues that arise during testing.
    • Communication: Communicating effectively with the development team to provide feedback on the quality of the game and any issues that arise during testing.
    • Time Management: Efficiently managing time and resources to ensure that testing is completed on schedule.
    Key Performance Indicators (KPIs):
    • Planning and Strategy: Percentage of the effectiveness of the test plan and strategy in identifying issues
    • Bug Detection Rate: The number of bugs and defects detected during testing.
    • Test Coverage: The percentage of the game that has been tested.
    • Testing Efficiency: The time taken to complete testing and identify bugs.
    • Compatibility Testing: Percentage of devices and configurations tested
    • User Satisfaction: Feedback from users on the quality of the game and their overall experience.
    • Test Case Effectiveness: The percentage of test cases that identify bugs and defects.
    • Documentation and Reporting: Quality of documentation as evaluated by other team members. Number of documentation-related issues or errors reported by other team members.
    • Quality Assurance: Percentage of defects found post-release

    Required Skills & Qualification:

    • Proven previous experience in testing game applications
    • Must have knowledge of at least one card game with rules.
    • Ability to define test cases from functional requirements
    • Expert in identifying issues in user experience testing
    • Knowledge of Game Development Life Cycle
    • Excellent communication and interpersonal skills
    • Excellent attention to detail and reporting bugs
    • Excellent planning, organization, and time management skills
    • Strong analytical skills and ability to “think outside of the box”
    • An aptitude for ongoing learning and the ability to develop skill sets
    • Professional, positive, and results-oriented approach

    Interview Process:

    1. HR Round
    2. Technical Round
    3. Practical Round
    4. Salary Negotiation
    5. Offer Release

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